Playing a Sound When a Unit Walks: Revision history

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21 March 2015

22 November 2012

  • curprev 16:0216:02, 22 November 2012‎ DevliN talk contribs‎ 1,135 bytes +1,135‎ Created page with 'In a map where the player only controls one unit, playing footstep sounds when that unit walks can make a nice aesthetic touch. This can be done by detecting when a unit moves an…'