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	<id>https://wiki.staredit.net/w/index.php?action=history&amp;feed=atom&amp;title=Terran_Bunker</id>
	<title>Terran Bunker - Revision history</title>
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	<updated>2026-09-04T06:21:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.staredit.net/w/index.php?title=Terran_Bunker&amp;diff=310&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
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		<updated>2015-03-21T04:39:49Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{StarCraft Unit Infobox&lt;br /&gt;
|image=File:Terran Bunker.png&lt;br /&gt;
|type=Building&lt;br /&gt;
|category=[buildings]&lt;br /&gt;
|race=Terran&lt;br /&gt;
|role=Holds/transports units &lt;br /&gt;
|hp=350&lt;br /&gt;
|minerals=100&lt;br /&gt;
|build_time=450 frames - 19 seconds - 30 editor time&lt;br /&gt;
|armor=1}}&lt;br /&gt;
'''Terran Bunkers''' are [[Terran]] structures in ''[[StarCraft]]''. Up to four Terran infantry [[units]] can enter the structure and attack enemies from inside of it.&lt;br /&gt;
&lt;br /&gt;
Bunkers are useful for defensive purposes. A common Terran strategy is to build Bunkers at the front lines of a battle, and order units to enter the Bunkers. Bunkers are sometimes located in front of tanks to prevent enemy melee units from killing the tanks.&lt;br /&gt;
&lt;br /&gt;
== Unit quirks ==&lt;br /&gt;
*One can cloak a Terran Bunker by [[Set Doodad State|disabling]] it. Disabled Bunkers can then be [[stack]]ed in-game to produce a variety of effects. [[Bunker Disabling and Stacking|This wiki contains a tutorial for both techniques.]]&lt;br /&gt;
*When units enter a Terran Bunker, they are moved to the center of the Bunker and made invisible. It is therefore possible to detect units inside of Bunkers using the Bring condition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:StarCraft]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>
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